
A Tool You Have to Fight Is a Tool You Stop Opening
The most important number for any project tool is not how much it can do. It is how often people actually open it without being told to. Every tool works in the demo and works in week one, when the team is trying. The real test comes in week six, on a busy afternoon, when opening the tool is one more thing to do and nothing forces the issue. Do people still reach for it, or do they quietly stop?
That question sounds soft. It is the whole game, because a tool the team has quietly abandoned is worse than no tool at all.








